Bradley Meyrick – Game Developer

The Second Wave of Game Development @ Crosskeys

This website goes over the work produced during my second year at Crosskeys (Games design). For more on the work produced last year, go to the site linked below:

https://bradgames328.wordpress.com/

Individual Project Progress (WIP)

Prologue: The Summary To summarize what this project is, I am planning on creating a arcade-style skateboarding game that revolves around the gimmick of controlling a fingerboard (think Tech Decks) and having the level design showcase that with maps featuring common household objects that are used in a way to represent objects from skateparks like…

TTIOT Section 2: Film / Game Trailer Research

Fallout 3 Teaser Trailer:  The main thing I took from this trailer was the camera work and editing. The trailer starts with a bulb turning on, and afterwards, the camera pans out to reveal a post-apocalyptic town, with I don’t want to set the world on the fire by The Ink Spots. Essentially, I’m inspired…


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